Building a decent Hoover...

General Tutorial added 3 months ago

Movements

A list of the used / recommended movement types for this tutorial.

Weapons

A list of the used / recommended weapon types for this tutorial.

Tutorial Requirements

These values might be rough estimates.

Minimum Robot Ranking
1
Maximum Robot Ranking
277000000
Minimum pFlops
1
Maximum pFlops
7555
Favorite Amount 4
Submitter Information
Givepix
Teal Adept
Tutorial Statistics
Views
1 089
Comments
18
Ratings
13
Context Rating
8.9
Presentation Rating
9.2
Last Updated
Never
Share this Tutorial
Direct link to this tutorial

1. Choosing "Parts" for your bot

Take Time...

Put down some parts u would like to use and "calculate" the amount of cpu at your disposal.

Dont combine hovers (EX. Tornado and Storm hoovers ), use only one type (its only a mine personal advice, u can do whatever without big changes to functionality).

I recomend using minimum 6 hoovers. (calculate the weight they can carry...use more for redundancy)

Trusters and propellers are optional (if u use them ...calculate the amount of parts u need to carry the weight of your final bot).

Weapons...use whatever u prefer...i personally use lasers (Disintegrators min x5)...and 2 Constructors.

Make a general idea of which cubes (inner/corner/full cubes) and rods/struts...this will determine the final look and style of your bot.

2. Start Building ! Yay...

Choose some good music !
Put down some cubes...(easy)
Activate mirror mode (press M), use the arrow on the floor of mothership to build ya bot in the right direction (XD).
Press (letter) "O" to see the center of mass which is important for the stability and functionality of the bot (try keep it in center).

I will try to build an easy frame (triforcing is otional with the actual damage rates).

Dont connect 2 "parts"(hoovers,hoover+laser,truster+hoover) to the same block, if that block is destroyed u loose both of them (2 rabbits with one shot).

3. Search for gun placements and additional stuff.

Find a placement combination to fit your guns. (guns in the back should be a little higher compared to front guns so they are not blocked by those in front while shooting)
Guns placed above (horizontal) have more angles for shooting compared to side/front/back/under but they are easy to shoot off.

I also moved back hoovers up...to save cpu (otherwise i would fill all the space with "cubes").

4. Start fill with blocks and try to give shape to your creation

Reinforce...or triforce...guns placements and movement parts (and other in your opinion important parts).
Ill use one layer armor due to cpu/energy balance.

Put some raw cubes down (u can always change them ).

Keep an eye to Center of Mass.

Go and test your bot ! (always)

Add more "cubes" (fill the gaps, reinforce weak connection points).

5. Well...almost done

Ive builded it (improvised bot)...some struts...one more hoover in the back...some edges and corners.
now you can triforce it..or not(see another guide), go and test it...press CTRL and wath which part of your bot goes down first and then SPACE...try all the parts of the testing map too see how your bot can perform in that "areas"(hills, etc), if u enable camera control things change a lil bit. XD

Now paint it, add glass cubes (with last update glass is recomended only for art bots), cosmetics, etc.

6. Done !

Go and play minimum 3 matches with other players and watch out how your bot reacts/is getting destroyed and find a way to balance it.

Be polite with other players and Good Luck !!!


Comments and Ratings
ForbiddenUser
2 months ago
Hmm,I seem to not be able to reach that robot ranking q.q

Ratings 9.0 context and 9.0 presentation
Givepix
2 months ago
then...its over...game over
CenasDeNerdPT
2 months ago
sadly my problem is block placement, block by block placement in fact, i will try to replicate this but no matter the result i will say that its a good tutorial!

Ratings 10.0 context and 9.5 presentation
Givepix
2 months ago
why yor problem is block placement ?
MaxGoodArt
2 months ago
Good but not perfect!

Ratings 8.5 context and 8.5 presentation
Givepix
2 months ago
how can i perfection it ??
Citalopramos
2 months ago
plz tell me why not different hovers !?
Givepix
2 months ago
becaouse if u use a lower tier hoover with a higher ...the lower T slows down the entire bot (not a big difference ofcourse...but for me its matters), also slowing the bot means the higher tier hoovers don function at max of their power...meaning u culd use a lower tier hoovers to have the same speeed and saving cpu and energy...
thats why...but i didnt really test it accurately...if u know something more pls tell me
GhostSoldier670
3 months ago
finally i can build hovers that are not crap

Ratings 9.0 context and 10.0 presentation
Givepix
3 months ago
im realy glad that u build your own bots...instead of buying already made (meta...fuuu) :)

keep on doing that ;)
Ev1_Lord
3 months ago
I put low tier hovers in front to tilt the craft a bit

Ratings 9.0 context and 9.0 presentation
Givepix
3 months ago
not a bad idea
SEWPKAN
3 months ago
what if your low on budget?

Ratings 8.0 context and 7.5 presentation
Givepix
3 months ago
improvise then...and play till u r rich
funk_masta
3 months ago
why do you not recommend mixing hover types?
Givepix
3 months ago
becaouse if u use a lower tier hoover with a higher ...the lower T slows down the entire bot (not a big difference ofcourse...but for me its matters), also slowing the bot means the higher tier hoovers don function at max of their power...meaning u culd use a lower tier hoovers to have the same speeed and saving cpu and energy...
thats why...but i didnt really test it accurately...if u know something more pls tell me
Lorr155mle50
3 months ago
You build the robot in opposite direction
;(

Ratings 9.5 presentation
Givepix
3 months ago
no...you r wrong XD (ofcourse i did...i also mentioned that in my guide,"... use the arrow on the floor...") tnx for that 9.5
  • 8 items
1 page