-ℑℜ- Toxic Twinge (Gliding Rail Walker)
Be the pesky rail gunner you always wanted to be! Use this venomous insectoid to support your team from afar or get behind enemy lines and sting the robots left-behind.
The Toxic Twinge has a pretty special playstyle and handling which needs some time to get used to.
Thanks to the ability to go airborne you glide from spot to spot to easily set up steady shots. Oh no, someone spotted you?! No problem, the EPs and the robust design allow you tank some damage while retreating to safety.
It is possible to shoot in midair but I do not recommend it due to exposure and low accuracy. The Toxic Twinge is not a (dive-)rail-flyer.
The 2 radar jammers allow you to stay invisible on the enemies minimap as long as your are not spotted.
The shape of the front reminds of an insect or a spider.
To increase the good field of vision of the weapons even further, the robot is slightly tilted forward.
It is optimized to take fire to the front where the 2 T9 electroplates protect the important parts.
There is redundancy for everything except for the weapons.
Fancy tri-force was used wherever possible to protect crucial parts and make sure that a single impact cannot destroy big chunks.
No full cubes were used and rather few inner cubes so the overall weight is quite low.
Cube Counts are exact except for T10 tetras, prisms and inner cubes which are estimated (hallow versions are exact).
Hallow cubes were used for design purposes only.
Visit the Toxic Twinge on Robobuilds for pictures without the see-through effect.
Additional core picture on imgur.