Practical Robot

-Dark Knight- -Akores- -Elite-1-

General Robot added 2 weeks ago

Hey there !

So, after the -Mammoth-, I'm presenting you today another bot with a slightly different design..

It's a Copter-Hover Hybrid, as you may have noticed, equiped with dual Chain Splitter and a blink module.

The "why" I'm also proud of it is that i's my first "real try" on Triforce !
And I haven't messed up..!..Well at least I think I haven't.. I also hope I haven't messed up my english..Well, nevermind.

The blink does stay for long, and oh, well, let's just shut up about that, like 80% of RCG is triforcing and other things so well..

This bot is an Elite bot, meaning one of my actual best ones, but.. Only in TDM I think.
That's the meaning of the "-1" in the name, it basically starts at 5, like Elite-5, Elite-4, etc.. The closer to 0 the number is, the best the bot is.
The 1 means it's good in TDM, but I don't know for BA, and I haven't re-tested it already with the new meta, so well.

He's also the first member of another series, -Dark Knight- !
Its members will be made with this building style, like a mask or something^^'
They will generally be Elite bots, but it maybe not all of them... #Spoiler

Big projects coming, but well, I'm so "slow" sometimes..

Anyway !

As I again feel like I forgot something, I'll let you appreciate the result of 5 hours of work !^^' I said you I'm slow sometimes

So, let's make this desc shorter I hope than the Mammoth's one^^'

So,
I'll shut up for now, so,

See you on the battlefield !


Credits to RoiDuGameOver for in-game screenshots

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Robot Statistics
Views
196
Comments
13
Ratings
6
Practical Rating
8.6
Creative Rating
8.8
Last Updated
Never
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Robot Ratings

Function rating by andrefrcaetano8.5
Creative rating by andrefrcaetano9.0
Function rating by Vicious_chicken8.5
Creative rating by Vicious_chicken7.5
Function rating by OldManGamer9.0
Creative rating by OldManGamer9.0
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Comments and Ratings
OldManGamer
2 weeks ago
Nice bot. Get some more rods onto the rotor mounts. Parts mounted on single rods don't last long. You've got the CPU. Other than that excellent job.

Ratings 9.0 practical and 9.0 creative0
DiamondHerobrine
2 weeks ago
I'll see what I can do with that^^'

Thanks for ratings etc !^^'
Fyrvell
2 weeks ago
Ok, soooo... The bot looks really nice - sharp shapes and so on :)

But if the blink falls off quickly, that means the triforcing is not done well (at least on this part), 'cuz the purpose of triforcing is to keep the vital parts as long as possible. And modules, especially blink, are definietally vital parts.

Second thing - it lacks a little redundency. The movement redundency and weapon redundency.
In my opinion it needs definietally a third rotor blade (maybe on the bottom) and maybe a third chaingun or some other, backup weapon, as lasers. The rotor thing is because when you have two-rotor configuration, the bot will be unable to turn when you loose just one of them and are left with a single blade. And loosing rotors is quite easy in battle. Adding a third rotor will make the enemy have to shoot off two of your rotors to criple your movement ;)

General opinion;
Creative - 7,5 - cool shapes, byt nothing new. This kind of style is now widely used
Battle - 7 - chains are now meta, so if you improve the redundency and module trifircing it should work well :)
DiamondHerobrine
2 weeks ago
Hey !

I like reading constructive things like this one, thanks for that firstly^^'
Answers^^' :

Honestly, I think the triforce is well made.
The blink is generally the last thing that gets destroyed, and so I can keep moving quicky while at like less than 30%, thanks to the hoverblades connected to it. It's not perfectly stable though, but it moves so.. x)

For rotors...
The agility is still the same while losing a rotor at low alt', but it indeed could be a problem while dogfighting, though I've not experienced many problems with that. I'll test some things when I'll get enough FPS to run a TDM again (I miss you, 60 FPS...) with a Chain hybrid..

I could try copying the bot and testing around some possible placement for a this rotor, but afterall I'm not sure that it would change anything if it is placed below, it would maybe be an easy target for some people, but well, tests will talk better than me I guess.

Would also be another 5 hours works and testing, as the interior is already complicated for me..^^'

For Chains, I'm not sure.. 2 seems to suffice, and one more couldn't fire easily, and if I add one more rotor, I will not be able to add it without changing some aspects of the bot..
Backup weapons's an idea, but there's not many space for them too..

I think I've said everything..
I will test out "some" things, and keep in mind your tips for an eventual 2end hybrid^^'

We'll see, we'll see^^

Thanks for your "ratings", opinions and tips !^^'
that's long..I hope I didn't forget anything^^'

Fyrvell
2 weeks ago
Oh, as far as the thing about the blink goes it's my fault, because I missread what you wrote - instead of "does" I read "doesn't" xD
Sorry for that :P If it really stays up to low percentages than it's good :)

As for the maneuverability - I will buy and test it and then strighten up what I said before. My opinion was based on my general copter experience, but every bot handles differently, so it might work with one rotor in this case, if hovers help with rotation ;)
Fyrvell
2 weeks ago
Ok, I gought the craft and noticed some additional things:
- the connection of the properel makes a weak spot. It's connected to the block which also holds two gun rods and one hover. Which makes this one blocks a very important spot. And, when the propeler gets destroyed, the next things that will follow (as the dmg spread) will be the connected blocks, including this one. Which means, that when you lose propeler, you will loose also one hover and the triforcing of the guns (as the rod won;t be connected).
I advise to move both guns one block to the sides, making place in the middle for the rod connections, so they wouldn't be connected to one block (it's not good, minding the dmg spread) but they will actually be three blocks away. Then, I'd actually "spread" the connections as such:
[] - full block
/] - edge block
[---] - rod
O - hover
' - don't mind those
*I'd show top view
NOW:
''''''''O
[---] [] [---]
AFTER MOVING GUNS TO SIDES:
''''''''''''O
[---] [] [] [] [---]
ADIVSABLE:
'''''''''''''O
[---] [\ [] /] [---]

This way you will make the connections further away from each other, so after propeler/hover/gun gets damaged, it won't ruin the connection of other vital parts.

Also, if you will move the propeler to the bottom, you will get additional "shielding" from it and make a place for a smallest rotor on top of the bot (that is after moving guns one block to the sides as well).

- the next thing is the rotor blades connection and the blocks surrounding them. Id' advise to make two rods, connecting each rotor blades, mounted directly to the rotor itself, rather than one rod and a bunch of blocks. Why? Well, the blocks around the rotor actually make it easier for the enemy to shoot off the connection point, which is the rods (because the target is larger). Also, connecting the rotor in one point only, especially on top of the bot, as it is now, makes it fragile to armor damage as well. Because if you get shot by plasma from top, you'll likely loose the edge or rod that are uncovered on top, and with that - the blocks and rotor connected to them.
Fyrvell
2 weeks ago
Oook, I also took out one rotor from the bot and went to test mode - as I said - with one rotot blade left you're unable to turn in the air - you we'll need to get lower to the ground for the hovers to do the job. That's why the third rotor is needed.
DiamondHerobrine
2 weeks ago
Wow, and I thought I wrote much... Well.

For the propeller, I thought it would improve that connection point in general, and so make it last longer..But it's true that it's the ultimate weak point if you want to "kill" the triforce why am I saying that on a public page ._...

I will try moving the guns, but well, I think I'll work on all these things on a copy of the bot, and so keep the original^^'

For rotors, I'll change that too, it will look less good I guess but it would improve "effectiveness" so..

Hm, I understand what you're saying, but with a computer having extreme difficulties to write and no screens for "exemples", well...
Could we talk on Discord if you have an account ? Would be better than here I think.

And for manoeuvrability I've maybe not noticed it before because I'm always or at least often close to the ground, so..

I don't know why I can't write anymore ._.
exemple : I saw your comment instantly, I needed 50 minutes to write something
So I'll shut up and maybe try again later :/..
Fyrvell
2 weeks ago
I'll be on discord in the evening, I think. My account number is #9765 ;)
andrefrcaetano
2 weeks ago
From the thumbnail i though it was a hover xD

Ratings 8.5 practical and 9.0 creative0
Vicious_chicken
2 weeks ago
Lol, me too, until I noticed the propeller.

Ratings 8.5 practical and 7.5 creative0
andrefrcaetano
2 weeks ago
Yeah, then i noticed the rotors too

Ratings 8.5 practical and 9.0 creative0
DiamondHerobrine
2 weeks ago
Ehe !

Yep, it do looks like a hover if you remove the propeller and rotors^^' well it's an hybrid afterall^^'

Thanks to you two for your ratings !

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