"Aura" is a pretty decent medic tank that can get to allies really quick. It does this by jumping, sliding across the ground for a little bit, and then jumping again. It goes fast because it does not lose momentum by using its walker legs to grip the ground. This method of getting around is only useful at around overclock level 3-4 + because it tends to catch the ground and flip over
This bot is really tanky, but because of this, the redundancy is, well, non-existent. It loses healing power after one nano gets blown off. This can be helped by having another medic with you to heal the guns you lose.
Also, This robot uses a really unique nano mounting technique I found myself. You put the nano disruptor down and the place a T10.1 plate right behind it, so that it covers the connection point and goes through the bottom of it.
Note: T5 Overwolf cubes show where all T10 thrusters are located.
T2 Green cubes show where the walker legs go.
T4 Orange cubes show where the Nano disruptors go.
T3 Cyan cubes are there to show you where the T10.1 plates go.