Practical Robot

Shadow Cruiser V1 - outdated

SMG Hover added 3 years ago

[Snip]

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Robot Statistics
Views
572
Comments
3
Ratings
8
Practical Rating
8.0
Creative Rating
5.8
Last Updated
3 years ago
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Robot Ratings

Creative rating by Mormegil5.0
Function rating by Mormegil9.0
Creative rating by kian4.5
Function rating by kian8.0
Function rating by GamerGuide5.5
Creative rating by GamerGuide6.0
Function rating by VladimirEterna8.5
Creative rating by VladimirEterna7.5
Comments and Ratings
VladimirEterna
3 years ago
nice build bro :)

Ratings 8.5 practical and 7.5 creative0
Ratbag46
3 years ago
7 Guns we're all that were ever needed as drilling was more common against this (they shoot the center rather than the weapons)

Bombers are by far the biggest threats, but they normally are aiming for the seat, which makes it easier to take them down. I was never flanked in this and used the funneling tactic when fighting enemies to focus blows onto the front armor, some flyers came close, but I was normally on top of it.

The size and use of hover blocks is to climb hills to navigate up to snipers perched on cliffs, which it could do fairly well if you know how to drive it properly. Adding top side guns, which I did try when I first made it, made it severely ineffective against land vehicles. All of the weapons on the front can focus on the exact same spot with ease and made the drilling tactic work much better as they each had ample clearance, rather than chancing them hitting each other from it drift turning.
GamerGuide
3 years ago
No redundancy in guns means you can easily be disarmed and become useless if there are no medics around which is often the case in batte mode. Weak to flank attacks and bombers. Take off some of the hovers or blocks and add some topside guns and it will be better.

Ratings 5.5 practical and 6.0 creative0

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